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Corus

Corus

Corus

Corus

Helping couples to co-sleep through mixed reality

Helping co-sleeping through mixed reality

Helping co-sleeping through mixed reality

Helping co-sleeping through mixed reality

A system that helps cohabitating couples become more synchronized in their sleep routines. It includes a set of holographic candles and an app that connect to the home’s lighting system.

A system that helps cohabitating couples become more synchronized in their sleep routines. It includes a set of holographic candles and an app that connect to the home’s lighting system.

In collaboration with Julia Petrich, Nehal Vora, Rossa Kim for Phillips Healthcare in 2016
I was responsible for virtual 3D prototyping, visual effects, model making, concept generation.
Presented as a demo at TEI 2017 in Yokohoma, Japan.
Meriç Dağlı, Julia Petrich, Nehal Vora, Rossa Kim for Phillips Healthcare in 2016
I was responsible for Virtual 3D Prototyping, Visual Effects, Model Making, Concept Generation.
Presented as a demo at TEI 2017 in Yokohoma, Japan.

After looking at various family contexts, we became interested in the sphere of newly cohabitating couples where two adult individuals with potentially divergent lifestyles start living together in a new environment. These transitions can get a little rough when one or both partners have to adjust to a new routine. How these transitions affects the health of the relationship was our main interest behind designing Corus.

The components of Corus are the main candle in the bedroom and other “satellite” candles around the home. The app connects to the main candle through the cloud. The satellite candles are connected to the main candle through Bluetooth and can also control the smart lights such as Philips Hue.  Users can control the lights two ways: through the app and by using gestural inputs on the candles themselves.

The components of Corus are the main candle in the bedroom and other “satellite” candles around the home. The app connects to the main candle through the cloud. The satellite candles are connected to the main candle through Bluetooth and can also control the smart lights such as Philips Hue.  Users can control the lights two ways: through the app and by using gestural inputs on the candles themselves.

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The components of Corus are the main candle in the bedroom and other “satellite” candles around the home. The app connects to the main candle through the cloud. The satellite candles are connected to the main candle through Bluetooth and can also control the smart lights such as Philips Hue.  Users can control the lights two ways: through the app and by using gestural inputs on the candles themselves.

The components of Corus are the main candle in the bedroom and other “satellite” candles around the home. The app connects to the main candle through the cloud. The satellite candles are connected to the main candle through Bluetooth and can also control the smart lights such as Philips Hue.  Users can control the lights two ways: through the app and by using gestural inputs on the candles themselves.

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The candles themselves offer feedback to the users in their color. Each of users has a different accent color on their app. The candle’s color will be somewhere in the middle of these two hues. This helps the couples get a sense of the balance in their preferred schedules, as in, who is getting closer to their preferred schedule and who might be making more of a compromise on average at any time.

The candles themselves offer feedback to the users in their color. Each of users has a different accent color on their app. The candle’s color will be somewhere in the middle of these two hues. This helps the couples get a sense of the balance in their preferred schedules, as in, who is getting closer to their preferred schedule and who might be making more of a compromise on average at any time.

The candles themselves offer feedback to the users in their color. Each of users has a different accent color on their app. The candle’s color will be somewhere in the middle of these two hues. This helps the couples get a sense of the balance in their preferred schedules, as in, who is getting closer to their preferred schedule and who might be making more of a compromise on average at any time.

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At sunset, the candles light. When bedtime is approaching, satellite candles around the home begin to flicker to notify the couple. With a gesture or using the app, the bedtime can be delayed. As bedtime nears, the flames and the lights in the living area dim/fade. The lights and the candle in the bedroom, however, light up/remain bright. This nudges the couple to relocate to the bedroom.

When the couple is in the bedroom and in bed, the main candle recognizes the audio level from the conversation and is responsive to it. While the conversation has energy, the lights and the candle remain lit. As the conversation slows, the lights and the candle dim. Once the conversation stops, the candle burns out, and the lights turn off.

As the sun rises, the holograph reappears as a gently animated waxy abstract “sculpture” of something relevant to the couple such as celebrating their birthdays or informing them about today's weather through 3D visualizations.

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The smartphone app is used foremost to set a goal and initial preferences, but it also functions as a secondary notification of approaching bedtime and a dashboard of analytics of evening conversations' energy through visualizing the audio level.

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While designing the app, we have examined the current trends of sleep-related apps. While many of them were alarm apps with various features, the market was lacking a proper bedtime alarm/notifier.

We have started our wireframes with the onboarding process. We have proposed how the home screen can lead to light controls for the home’s various rooms, to preference adjustment. We have also discussed different notification types: a pop-up for when users are on their phone and a screensaver that lights up to notify you.

Users interact with the candle through three gestures.
1. "Spark the flame" to light a candle.
2. "Fan the flame” to snooze the bedtime.
3. "Pinch out the flame" to turn off the lights.

We have mainly used Pepper's Ghost technique, which is an almost century old technique that is used in theaters for creating illusions by using prism reflections. We have prepared our composition for Pepper's Ghost in After Effects, which we aligned and arrayed one of our animation instances in 360 degrees by 90 degrees.

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To focus our primary user group and problem area, we looked into various family contexts surrounding sleep.  We were most interested in cohabitating couples: researching the transitions when two individuals with potentially distinct lifestyles start living together and the adjustments they make to develop a new sleep routine.

To share with our interviewees, we have developed three provocative interaction scenarios for far future. We have framed our storyboards in two categories: Utopia Storyboards for Personal Space & Comfort, Dystopia Storyboards for Over-indulge Couples.

We did some deeper mapping of the experiences of each of our interviewees. As we did this, we started to see a pattern: couples who have dyadic sleep schedules have few, if any, issues around sleep, and most couples who do experience pain points around sleep could improve their situation with a more synchronized sleep schedule.

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Our research explorations have ranged from reading academic literature and articles, creating a survey with open-ended questions, and conducting more in-depth interviews, which included showing some design provocations to our potential users.

In our territory map, we imagined the journey of a couple as they decide to move in together, to when the big move-in day arrives, through the process of “settling down” together. We clustered these into areas of interest: (1) incompatible sleep behaviors, (2) different sleep cycles, and (3) the balance of privacy and intimacy.

We then tried to define our core added-value that our product should offer. We started brainstorming the design with the question of what we constitute as ideal sleep in the context of couples. What do we think ideal couple sleep should be? And how can we apply these two areas we see as possible places in a couple’s life together that a dyadic sleep solution could potentially intervene? 

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While on one hand focusing on these interaction "ideals", we wanted to keep in mind all of the new technologies that are becoming more dominant in our world. Our matrix exercise helped us see which technologies had the most potential for a couple sleep solution.

To promote healthy value in developing a more synchronized schedule in cohabitating couples, we designed a holographic candle system, Corus. The main idea is to help couples get a sense of balance in their preferred schedules by calculating the optimal, mutual go-to-bed time for the couple and make them aware of the compromises to be made at any time through subtle interaction modalities.

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After our matrix exercise, we have landed to the idea of a set of hologram vocatives for promoting going to the bed together and cosleeping through a calm metaphor, the candle. While discussing possible prototyping methods of our hologram idea, we have explored the Pepper's Ghost and immediately started to prototyping our first Pepper's Ghost mockup. Our earlier mockups on Pepper's Ghost included ready-made visuals and animations of candles and candle fires, which helped us to finalize the form of our candle avatar.

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At the same time, we have discussed the components of the whole system and have mapped them. By this way, we were able to see how it can become a smart light control system. In addition to mapping our components, we have also worked on brand identity as well as the initial wireframing of our app, which included onboarding and general usage screens. We have worked on several notification styles on how we can make our users to go to the bed with their partners in a persuasive and unprescribed way.
 

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In the same breath, we have experimented on several forms of Pepper's Ghost prisms. Since our focus was to create a proof-of-concept, we have decided to incorporate the prism shape. Using a  laser cutter and a 3D printer, we have fabricated our physical Pepper's ghost mockup that we have sketched in Rhinoceros after some physical size sketch models. In our experiments, our Pepper's Ghost mockup worked well with using a screen as a base. The projected image was visible from the four sides of the prism.

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For generating a realistic candle flame and smoke, we have used Autodesk 3D Studio Max with FumeFX extension. For smoke, we have used After Effects Trapcode extension. In addition to flame and smoke, we have also experimented with RealFlow to create waxy animations of our certain event sculptures such as birthday cake or weather icons. Finally, we have used Keyshot and Adobe After Effects to compose our effects, 3D renderings, and the shot footage into a single composition for preparing our concept video. 

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