sheeperd-splash

Project Sheeperd

Promoting exercising with a drone shepherd

An outdoor multiplayer drone game that promotes physical activity.

Team: Ahmet Burak Aktas, Emre Çaglar, Yavuz Paksoy, Aslihan Tokat, Pinar Simsek

Role:
research, interaction design, project management, video 

Source Code: https://github.com/mericda/project_sheeperd/

Duration: 3 Months (Fall 2014)

Presented in Ankara Maker's Faire 2015
Shortlisted for IxDA Interaction Awards 2018

Hence the game is intended to be played outdoors in the dark, the drone is to be controlled by one player, while other players try to stay in the circle projected by the drone above with the help of a high power light source.

 

Drone is the 'shepherd', 
players are her sheep.

The goal of the game is to stay in her light no matter what.
Stepping out of its light means the player is no longer in the flock.

Gameplay

Last Player Standing

s1

When a player steps outside of the circle, s/he starts losing points.

s2

If a player cannot stay in the circle for a total of 15 seconds, s/he loses the game.

s3

After all players have been eliminated, the last player standing wins the game.

From Calibration to Play

s2-1

Wear your cap. Make sure at the single light sensor is facing forward.

Wear your cap. Make sure at the single light sensor is facing forward.

s2-2

Stand outside the light with other players.

s2-3

Press the button on the right of your cap in order to start calibration.

Press the button on the right of your cap in order to start calibration.

s3-1

Wear your cap. Make sure at the single light sensor is facing forward.

Wear your cap. Make sure at the single light sensor is facing forward.

s3-2

Stand outside the light with other players.

s3-3

Press the button on the right of your cap in order to start calibration.

System Schematics

s4-1

System I/O Diagram
 

Wear your cap. Make sure at the single light sensor is facing forward.

s4-2

Circuitry Diagram of the Headsets, Source Code
 

s4-3

Logic flowchart of the main headset sw.
 

Logic flowchart of the main headset sw.
 

Component List

QUADCOPTER COMPONENTS
1 x Multiwii Pro Flight Controller
4 x ESC Motor Drivers
4 x Brushless Motors
4 x 10x4.3 or 9x4.5 Propellers
1 x 8-channel TX module DJT-II (V2)
1 x 8-channel receiver D8R-II Plus
1 x Radio TX
1 x 5000 mAh Li-Po Battery
1 x GPS Module
1 x Glass fiber frame
1 x CREE XM-LT6 LED lamp

 

 

HEADSET COMPONENTS (per)
1 x Arduino Pro Mini/Nano
1 x Prototyping board
3 x Photoresistor (LDR) 10 mm
1 x Vibration Motor
1 x L293D Motor Driver IC
1 x Push Button
8 x Red Flux LED
4 x AAA battery
Various resistors (220Ω and 10K)
As tools: soldering station and hot melt gun

Process

s6-1

We assembled the frame and the components.
 

s6-2

We are ready for our first, maiden, flight.

s6-3

Our first crash was due to bad sensor readings.
 

Because of the bad sensor readings; the first crash has become.
 

s6-7

We mounted a T6 Cree LED headlamp to try our idea.

Wear your cap. Make sure at the single light sensor is facing forward.

s6-7.5

We finalized the sw logic  for a better user experience.
 

s6-8

We used mini breadboards to duplicate headsets.
 

s6-4

After our first successful flight, we sketched our sw.

Wear your cap. Make sure at the single light sensor is facing forward.

s6-5

All components were widely available on the market.
 

s6-6

We had chance to practice a lot of soldering.
 

We had chance to practice a lot of soldering.
 

s6-9

Circuits have been embedded to hats for the prototyping purposes.
 

Wear your cap. Make sure at the single light sensor is facing forward.

s6-10

Final version of the software has been uploaded to the four headsets.
 

s6-11

Proof-of-concept prototypes of headsets are tested before the video shot.